Hulore Mewgenics
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Luck calculator

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Result

50%
50%+0 pp

Check type

Choose whether Luck should help this check succeed or fail.

Base chance

Use the chance the game shows before Luck changes it.

Current Luck

Luck 5 is neutral. Luck can be negative.

Base crit chance10%From Luck only

Result

50%
Base
50%
Change
+0 pp
Luck
neutral

Simulate rolls

Max 100000 rolls per simulation.

How it is counted

s = base chance / 100, L = current Luck.

Luck roll values
d = |L - 5| / 10; n = 1 + floor(d); r = d - floor(d).
Favorable chance F(s, L)
If L >= 5: F = 1 - (1 - s)^n * (1 - r * s)If L < 5: F = s^n * (1 - r * (1 - s))
Selected check
Good check: P = F(s, L)Bad check: P = 1 - F(1 - s, L)
Base critical chance
Crit base = min(max(L * 2%, 0%), 100%). Crit Chance Up bonuses are separate.