Confrontational
When you take damage, trample one tile towards the source of damage.
Confrontational+
When you take damage, trample all the way to the source of damage.
When you take damage, trample one tile towards the source of damage.
When you take damage, trample all the way to the source of damage.
At the end of the battle, all food pickups become allied flies. Allied flies stay with you between battles.
At the end of the battle, all food pickups become allied flies. Allied flies stay with you between battles. Your basic attack spawns flies.
When you eat food, gain +1.
When you eat food, gain +1 and +1 to a random stat.
When a food pickup spawns within 2 tiles of you, move to it.
When a food pickup spawns within 2 tiles of you, move to it with trample.
Your hook pulls you toward knockback-immune objects.
Your hook pulls you toward knockback-immune objects. Refresh your movement action when you use your hook.
Whenever you heal over your max HP, gain +1.
Whenever you heal over your max HP, gain +1 and +1 Weapon Damage.
Your basic attack is always critical against enemies with . Your basic attack's critical hits remove buffs from units.
Your basic attack is always critical against enemies with . Your basic attack's critical hits remove buffs from units. Your critical hits deal +100% damage.
When an enemy moves in range, hook it.
When an enemy moves in range, hook it. Your hook deals +2 Damage.
Your hook can target tiles. Units pulled by your hook gain trample while being hooked.
Your hook can target tiles. Units pulled by your hook gain trample while being hooked, this trample damage is doubled.
You can use your hook 2 additional times on your turn.
You can use your hook 2 additional times on your turn. Your hook deals +1 damage and has Cleave.
Whenever you heal over your max HP, spawn a rot fly.
Whenever you heal over your max HP, spawn a rot fly with HP and damage equal to the excess healing.
Whenever you heal over your max HP, fart and inflict 3 on adjacent units.
Whenever you heal over your max HP, fart and inflict 3 and
3 on adjacent units.
When you take damage, spawn a food pickup.
When you take damage or move, spawn a food pickup.
All flies are and get +1 Damage. Whenever you inflict
, you inflict +1
.
All flies are and get +4 Damage. Whenever you inflict
, you inflict +1
.
When you take damage, gain +1,
, or
at random.
When you take damage, you get +1,
, and
.
You can heal over your max HP. Excess HP is lost between battles.
You can heal over your max HP. Excess HP is lost between battles. Gain +1 for every 5 HP you have over max HP.
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When you take damage, gain +2 Temp Damage.
When you take damage, gain +1 Damage and +1 Temp Damage.
Your and
are increased by 2 for each disorder your party has.
All of your stats are increased by 2 for each disorder your party has.
Your basic attack is a 3x3 tile spin attack with Cleave.
Your basic attack is a 3x3 tile double spin attack with Cleave.
You have Trample. Trample damage you deal has Cleave.
You have Trample and +2 Bonus Moves. Trample damage you deal has Cleave.
Food and scrap pickups you spawn are bigger.
Food and scrap pickups you spawn are max size.
When you take damage, gain +1 movement range until the end of your turn.
When you take damage, gain +1 movement range.