Pet Rocks
Rocks you spawn are alive!! ...and have +3 HP. Spawn a rock at the start of the battle.
Pet Rocks+
Rocks you spawn are alive, and hot!! ...and have +7 HP. Spawn a boulder at the start of the battle.
Rocks you spawn are alive!! ...and have +3 HP. Spawn a rock at the start of the battle.
Rocks you spawn are alive, and hot!! ...and have +7 HP. Spawn a boulder at the start of the battle.
When you knock back a unit, leave a rock where that unit was.
When you knock back a unit, leave a rock where that unit was. All damage you deal has +1 Knockback.
Enemies will attack you instead of your allies if they can. +1
+2, +2
, and +2 Health Regeneration. Enemies will attack you instead of your allies if they can. +2
Your allies have 1.
Your allies have 2.
Units that attack or contact you have a 10% chance to get Petrified. +4
Units that attack or contact you have a 20% chance to get Petrified. +8
Gain +2 Shield when you take damage from an ability.
Gain +2 Shield when you take damage from any source.
When you knock a unit into an ally, or knock an ally into an enemy, that ally uses their basic attack on the other unit. Your basic attack has +1 Knockback.
When you knock a unit into an ally, or knock an ally into an enemy, that ally uses their basic attack on the other unit. Your basic attack has +2 Knockback. You deal no damage to allies.
If you end your turn with unused movement actions, gain 8 HP.
If you end your turn with unused movement actions, gain +2, 8 HP and 5 mana.
Gain -2 and +1 Range at the end of each turn. If your
is 0, you can attack an extra time each turn.
Gain -2, +1 Range, +1
, and +1
at the end of each turn. If your
is 0, you can attack an extra time each turn.
If you end your turn with unused movement actions, gain +2 Bonus Moves.
If you end your turn with unused movement actions, gain +2 Bonus Moves, +2 and +1
.
2.
4. Gain +1
when you take damage.
Trample.
Trample 9. +1
Your movement action is a jump. Landing on a unit deals damage and displaces it. +4
Your movement action is a jump. Landing on a unit deals damage and displaces it. +8
When an adjacent ally is targeted by an enemy, swap places with the ally. +1
When an adjacent ally is targeted by an enemy, gain +1 temp and temp
, then swap places with the ally. +1
Your basic attack becomes Suplex when adjacent to enemies. You gain the ability
Your basic attack is Suplex while you're next to a unit that can be suplexed and Your basic attack becomes Suplex when adjacent to enemies. +1. You gain the ability